Have you ever wanted to work in video games? Well that's what the guys at GameBizCo Inc. do. Literally.
Join the cast of Another Videogame Webcomic as we peek behind the curtain to see what exactly goes into bringing your favorite video games to the small screen. It may be a job in video games, but it's still a job.
Assassin's Creed II
Platform: PC,
Playstation 3,
Xbox 360
Price: $59.99 (PS3, 360), $49.99 (PC)
Playing through Assassin's Creed 2, I couldn't help but think of this scene from the sitcom, Community. "You ask him to pass the salt, he gives you a bowl of soup. Because you know what? Soup is better." Assassins Creed 2 is better than the original in pretty much every way imaginable.
While the original Assassin's Creed was well-reviewed, the universal criticism of the game was it's repetitiveness. All the missions, all of the sidequests followed the same structure so it felt like you were doing the same thing over and over again. Five minutes into playing Assassin's Creed 2, I could already tell things were going to be less repetitive. Even though the side missions fall into discrete categories again, they never feel repetitive. The story missions are varied so that even though the end goal is always to assassinate someone (hence the title), using the waterways of Venice makes for a complete different experience than the rooftops of Florence.
Each of the cities that you can visit in the game feel more vibrant than the cities in the original. That may be partially due to the fact that these are cities and landmarks that you can still visit today. But it's also due to the fact that there's more to do in each city than hiding in bales of hay and running from Templar soldiers. Now, rather than waiting for a roaming group of scholars to blend in with, you can hire your own band of thieves, mercenaries and even prostitutes to provide cover as well as distractions. There are now merchants that you can buy equipment and weapons from to upgrade your health and attacks, as well as artwork to increase the value of your Villa.
Oh, that's right I forgot to mention, not only do you go around assassinating people, you get to play mayor of your own town! While this aspect of the game isn't particularly deep, it does contribute to the overall economy of the game. As the value of your villa increases, either by spending money for improvements to shops and brothels or acquiring artwork and artifacts , you'll receive a percentage of the value in cash (yes, you can collect 100 feathers instead of the flags of the first game but this time they actually mean something!). Which, in turn, you can use to spend on equipment, more improvements or prostitutes.
Even the core combat mechanic has been improved and refined. Whereas in the first game, you only had four weapons at your disposal, now you can fight with literally whatever your opponent has in hand in addition to your already impressive arsenal of swords, knives and guns (that's not a typo... you've got a primitive firearm up your sleeve). The enemy types are varied so that you're no longer fighting everyone in the exact same way. You'll need to use different tactics to take down heavily armored opponents versus your run-of-the-mill grunts.
If you thought Altair's story was compelling in Assassin's Creed, Ezio's story is leaps and bounds better. You're basically taken through the origin story of Ezio Auditore da Firenze and his journey to become an assassin and take revenge on those who executed his father and brothers. Along the way, you'll interact with real historical figures, most notably Leonardo da Vinci (who apparently plays Q to Ezio's James Bond). I was a little disappointed that the time spent with Desmond, Altair and Ezio's present day ancestor, was minimal. Although, there are touches in Ezio's story that never let you forget that you're controlling Ezio through Desmond.
Unfortunately, not everything has been improved. Like the first game, I did experience a few glitches and freezes in the sequel. Although, I'm not sure if that's a product of the game itself or the PS3 that I was playing on. And the graphics are somewhat hit and miss... it seemed that most of the graphics in Ezio's world are better than the graphics in Desmond's world. It's almost as if the development team lifted the character models from the Desmond portions of the game from the original. Although, I don't remember Kristen Bell looking like she got hit with the Joker's gas in the first game...
In spite of those minor offenses, Assassin's Creed 2 is a solid game. I can't imagine that anyone who liked the original wouldn't like the sequel... and anyone who was turned off by the original wouldn't like it because of all the problems addressed in the sequel. It's just better.
Rating
In playing these games for review, there's always a nagging feeling in the back of my head to push through and complete the game. Usually that means not playing optional sidequests and playing the central story missions as much as possible. But with Assassin's Creed 2, I felt compelled to spend more time in the world than just finding the next target. And I think that's the mark of a good game. There's a lot more hours of gameplay in the game than the 20 or so hours I spent playing through the story... this one is a total
"buy".
Recommendations
Assassin's Creed - Ok, so this game isn't perfect. In fact, far from it. However, There's very little "previously on" in Assassin's Creed 2. So if you find yourself confused about some of the events in the game, you'll probably want to play through this one. But maybe play this one first so you can appreciate how much better the sequel is.
Player Two
After the resurgence of multiplayer co-op, GameBizCo Inc. hired Player Two to be the Goose to someone else's Maverick. His workload isn't quite as heavy as most of the other people working at GameBizCo Inc. and as a result, he spends a lot of time in the break room or playing computer solitaire.
First Appearance: Another Videogame Webcomic?!? An Introduction
Player One
Player One is top dog at GameBizCo Inc. Nearly every game, from Pong to Mario Bros to Grand Theft Auto, requires Player One's expertise. His cocksure and sometimes inappropriate attitude is an annoyance to his coworkers but seeing as every game needs a first player, they make due.
First Appearance: Bonus Stage! Here comes Player One!
Damsel I. Distress
Whether it be a castle, a dungeon or mystical island, Damsel always needs to be saved... and she hates it. Damsel longs for the day when she's given the role of a strong female lead character who doesn't have huge breasts with hyper accurate physics.
First Appearance: LittleBIGPlanet
Final Boss
Underneath the huge brute that is Final Boss lies a timid creature who wouldn't hurt a fly. He puts on his "angry face" when throwing barrels down ramps or breathing fire but deep down he feels sorry for doing so. He's been known to throw a game or two in the player's favor.
First Appearance: World Record
John Minion
John Minion, or Min for short, is the hardest working employee at GameBizCo Inc. Playing everything from Goombas to no name thugs, Min gets beat up on a daily basis but loves every minute of it. He always wanted to work in the gaming industry and was originally hired as an intern. After years of getting coffee, his big break came when someone called in sick... and the rest is history.
First Appearance: Watchmen: The End is Nigh
Middle Manager
Middle Manager works in the Human Resources department. He runs staff meetings and interviews prospective employees. The other 90% of his time is spent playing Freecell on his computer.
First Appearance: Another Videogame Webcomic?!? An Introduction