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Resident Evil 5 Gold Edition (Headbutts and evening gowns)
Platform: Playstation 3
,
Xbox 360
Price: $49.99 (Gold Edition) $4.99/400 Microsoft Points (Lost in Nightmares DLC, Desperate Escape DLC, Versus DLC), $1.99/160 Microsoft Points (Costume Pack 1 DLC, Costume Pack 2 DLC)
The Resident Evil franchise has gone through a lot of changes over the years. From it's humble beginnings as an homage to Romero-esque zombie flicks, it's evolved over the years into an shooter wrapped in a zombie-esque skin. (Try not to visualize that last sentence, it's kinda gross.) For those of you who long for the good old days, Resident Evil 5 Gold Edition returns to its roots. Well, sort of.
Gold Edition consists of all the contents of the original game along with two new missions, Lost in Nightmares and Desperate Escape, as well as two additional Mercenaries modes,Versus and Mercenaries Reunion. Since I already reviewed the original game when it was first released, I won't rehash any of that again, instead I'll point to my original review. Suffice it to say that nothing in the original game has been changed (for better or worse depending on who you ask).
If you've played the original Resident Evil game, it's hard to play through Lost in Nightmares without experiencing the strongest sense of deja vu. You control either Chris Redfield or Jill Valentine, the protagonists from the first game, and navigate a mansion that's eerily familiar. Gone are the abundance of weapons, ammo and even enemies you'll find in the main campaign. Instead, Lost in Nightmares harkens back to the series' roots with a focus more on puzzles and surviving stronger but also fewer (really, only a handful of) enemies. This flashback only takes a couple of hours to complete, but because enemy and weapon placement is somewhat random, there is a small replayability factor.
In contrast, Desperate Escape follows closely in Resident Evil 5's footsteps with (relatively) a lot of ammo and (not-so-relatively) a lot of enemies. Your objective this time around is to escape a Tricell facility against unrelenting waves of enemies. To make a zombie movie analogy, if Lost in Nightmares is Night of the Living Dead, then Desperate Escape is Dawn of the Dead, or more accurately, the 2004 remake of Dawn of the Dead. While this mission also contains some slight variations from playthrough to playthrough, the challenge on the higher difficulties is enough to make the masochist in you come back for more.
The two modes included in the Gold Edition that have the most replayability are the two new Mercenaries modes. The Versus mode pits you against other Resident Evil 5 players with the objective to rack up as many points as you can by either killing the enemies on screen or killing other players, depending on the mode you choose. Mercenaries Reunion is exactly the same as the Mercenaries mode from the standard version of the game with 8 new characters to play with. And for those of you who like to melee enemies into submission, specific team-ups in this mode will unlock alternate melee moves for some of the characters. Have you ever wanted to see Chris Redfield do a faux-dragon punch? Well now's your chance.
In a way, Resident Evil 5 Gold Edition tries to cater to both the fans of the old school survival horror as well as the newer action oriented gameplay. It's still more action than survival horror, but at least the developers are acknowledging the history of the franchise with an eye to the future.
Rating
Besides Lost in Nightmares, there's really nothing fundamentally different between the standard edition and the Gold Edition of Resident Evil 5. If you were bothered by the inventory system or the inability to move and shoot at the same time, you'll probably still be bothered by them. But if you're like me and didn't mind those perceived shortcomings, the Gold Edition is everything you love about Resident Evil 5 plus more.
If you already bought the standard edition and don't want to double dip, luckily Capcom decided to release all the extra content as downloadable content. But if you don't already own the game, 50 bucks for the original game plus all the extra modes is a steal. Even the downloadable content packs are reasonably priced for the amount of gameplay you get. So this one is a definite "buy".
Player Two
After the resurgence of multiplayer co-op, GameBizCo Inc. hired Player Two to be the Goose to someone else's Maverick. His workload isn't quite as heavy as most of the other people working at GameBizCo Inc. and as a result, he spends a lot of time in the break room or playing computer solitaire.
First Appearance: Another Videogame Webcomic?!? An Introduction
Player One
Player One is top dog at GameBizCo Inc. Nearly every game, from Pong to Mario Bros to Grand Theft Auto, requires Player One's expertise. His cocksure and sometimes inappropriate attitude is an annoyance to his coworkers but seeing as every game needs a first player, they make due.
First Appearance: Bonus Stage! Here comes Player One!
Damsel I. Distress
Whether it be a castle, a dungeon or mystical island, Damsel always needs to be saved... and she hates it. Damsel longs for the day when she's given the role of a strong female lead character who doesn't have huge breasts with hyper accurate physics.
First Appearance: LittleBIGPlanet
Final Boss
Underneath the huge brute that is Final Boss lies a timid creature who wouldn't hurt a fly. He puts on his "angry face" when throwing barrels down ramps or breathing fire but deep down he feels sorry for doing so. He's been known to throw a game or two in the player's favor.
First Appearance: World Record
John Minion
John Minion, or Min for short, is the hardest working employee at GameBizCo Inc. Playing everything from Goombas to no name thugs, Min gets beat up on a daily basis but loves every minute of it. He always wanted to work in the gaming industry and was originally hired as an intern. After years of getting coffee, his big break came when someone called in sick... and the rest is history.
First Appearance: Watchmen: The End is Nigh
Middle Manager
Middle Manager works in the Human Resources department. He runs staff meetings and interviews prospective employees. The other 90% of his time is spent playing Freecell on his computer.
First Appearance: Another Videogame Webcomic?!? An Introduction