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Have you ever wanted to work in video games? Well that's what the guys at GameBizCo Inc. do. Literally.

Join the cast of Another Videogame Webcomic as we peek behind the curtain to see what exactly goes into bringing your favorite video games to the small screen. It may be a job in video games, but it's still a job.

GI Joe: The Rise of Cobra

Platform:Playstation 3 , Xbox 360
Price: $59.99

I have to confess, I never was the biggest GI Joe fan... I was more of a Transformers boy myself. Sure, I watched the GI Joe cartoon, but I never owned any of the toys and most of my memories are from the animated movie. But if you were or still are a huge GI Joe fan, there's a lot in this game for you. If you're not... well, that's a different story.

GI Joe: The Rise of Cobra takes place after the events of the movie... but don't worry, playing through the game first ruins absolutely nothing from the movie. If you're planning on using that as an excuse to not play the game, there are actually many many more valid reasons to not play the game. But we'll get to those later. The game itself is a third person shooter where you choose two Joes to go on various missions (played either cooperatively with another person or with an AI-controlled partner) to shoot... stuff. There are four different locations made up of anywhere from four to six missions a piece but the missions all feel the same. Sure, choosing different characters allows you to employ slightly different strategies, but it all boils down to holding the shoot button and dodging incoming fire.

Perhaps the worst offender in the game is the camera. In short, it blows. I understand the use of a static camera because of thee two player co-op play, but the camera in GI Joe is horrendous. More often than not, it will take a good few seconds for the camera to adjust so that you can see what you're shooting at. And those precious few seconds could mean the difference between moving on and being killed and having to start the mission all over again. You see, if one of your characters dies, they won't be revived until the next checkpoint. If both of your characters dies, then it's back to the beginning of the mission for you! I'm not sure why they call them "checkpoints" to begin with if you can't actually start from those "checkpoints".

Slightly less worse are the graphics. The characters are tiny. In two player co-op, I often lost track of my character in the chaos which would end up getting me killed. There are a few sequences (mostly cutscenes) where you can see the characters up close, but it doesn't really make them look any better. The lighting on the faces makes it look like the Joes went 10 rounds with Mike Tyson before heading to the arctic to fight Cobra.

For those of you who are GI Joe fans, there are a lot of little things that you'll probably enjoy. There are a lot of nods to the original cartoon, from the vehicles to the unlockable characters (Shipwreck's special attack with his parrot is kind of hilarious) to the theme song that's played when you deploy the accelerator suits. Even the gameplay reminds me of the original GI Joe arcade game (although that was less frustrating but only because you could only play it minutes at a time). You also get to unlock some of the original public service announcements that were attached to the original cartoon.

Rating

I feel like the majority of the games I review will get a "rent" because there's something to most games that make them somewhat enjoyable. They're usually not the best game in the world and they're certainly not the worst game in the world but there are usually some redeeming qualities. There are few such redeeming qualities in GI Joe: The Rise of Cobra. Unless you're a diehard GI Joe fan, this one is going to be a "pass".

The camera is bad, the gameplay is frustrating and the game is short. The last of those three is probably the best thing about the game... but only because the first two things are so bad.

Recommendations

Um... I'm not sure I can recommend anything at this point. Playing this game as the first new game I've played since I had my Playstation fixed makes me wonder why I even bothered getting it fixed in the first place. But speaking of getting my Playstation fixed... I want to thank all of you out there who donated what you could in an effort to fix my broken PS3 and keeping the strip going. For those of you who donated, you'll get your stuff soon and I'll be contacting those of you who won the original art and the Madworld stuff. chamber715

Player Two

After the resurgence of multiplayer co-op, GameBizCo Inc. hired Player Two to be the Goose to someone else's Maverick. His workload isn't quite as heavy as most of the other people working at GameBizCo Inc. and as a result, he spends a lot of time in the break room or playing computer solitaire.
First Appearance: Another Videogame Webcomic?!? An Introduction

Player One

Player One is top dog at GameBizCo Inc. Nearly every game, from Pong to Mario Bros to Grand Theft Auto, requires Player One's expertise. His cocksure and sometimes inappropriate attitude is an annoyance to his coworkers but seeing as every game needs a first player, they make due.
First Appearance: Bonus Stage! Here comes Player One!

Damsel I. Distress

Whether it be a castle, a dungeon or mystical island, Damsel always needs to be saved... and she hates it. Damsel longs for the day when she's given the role of a strong female lead character who doesn't have huge breasts with hyper accurate physics.
First Appearance: LittleBIGPlanet

Final Boss

Underneath the huge brute that is Final Boss lies a timid creature who wouldn't hurt a fly. He puts on his "angry face" when throwing barrels down ramps or breathing fire but deep down he feels sorry for doing so. He's been known to throw a game or two in the player's favor.
First Appearance: World Record

John Minion

John Minion, or Min for short, is the hardest working employee at GameBizCo Inc. Playing everything from Goombas to no name thugs, Min gets beat up on a daily basis but loves every minute of it. He always wanted to work in the gaming industry and was originally hired as an intern. After years of getting coffee, his big break came when someone called in sick... and the rest is history.
First Appearance: Watchmen: The End is Nigh

Middle Manager

Middle Manager works in the Human Resources department. He runs staff meetings and interviews prospective employees. The other 90% of his time is spent playing Freecell on his computer.
First Appearance: Another Videogame Webcomic?!? An Introduction